Cloud Game Streaming
Maingrid offers a comprehensive cloud streaming service right out of the box, reminiscent of platforms like Google Stadia, Nvidia GeForce Now, or Xbox Live. Unlike other competitors, our service is fully transparent and goes beyond simple white labeling; game developers can embed access to their games on any platform of their choosing, allowing for a truly integrated experience. With just one click, you gain access to a fully scalable infrastructure for the entire cloud gaming ecosystem.
Want to jump in, setting up your first cluster? Head to the Cloud Gaming section of this manual to learn more.
Key Features of Cloud Game Streaming:
Native Game Support: We exclusively support games developed with Unreal Engine 5.0 or higher, ensuring that they can be run natively in Windows or Linux environments without the need for porting, dockerization, or additional SDKs/GDK. This means your game remains untouched, preserving all mechanics and intended behaviors, so you can expect no bugs or glitches.
Scalable Infrastructure: Our service is fully scalable across all regions supported by your cloud provider, allowing you to reach a global audience effortlessly. Maingrid’s orchestration technology ensures that users have access to GPU virtual machines, with AWS users particularly recommended to utilize G4dn.2xlarge instances or higher for optimal performance.
Low Latency Gaming: CIMS orchestrates the worker nodes to provide end users with smooth access based on their locality. This intelligent management minimizes gaming latency to as low as 8-10ms, delivering a seamless gaming experience that feels as responsive as local play.
For further technical specifications, visit Tech Specs page.
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